Hello good people of the tavern!
I’ve been looking on the world of dungeons rules again, and I wonder:
– how do you create monsters for this?
-does GM rules are the same as in dungeon world?
Hello good people of the tavern!
Hello good people of the tavern!
I’ve been looking on the world of dungeons rules again, and I wonder:
– how do you create monsters for this?
-does GM rules are the same as in dungeon world?
Comments are closed.
You can use the same rules.
Make monsters out of monsters moves (like in DW), and how many dice of HP they have. Use the weapon damage rules in world of dungeons as normal.
Seems to me that World of Dungeons more of a retro experiment in style/layout and recall it’s essentially seems the same thing as DW just an early version.
I think it’s simpler than DW overall but can’t swear to it, so take that with a boulder of salt.
I do simpler monsters, since there is no need for range, weapon tags, special qualities and so on:
Boss: 12 hp (18 if large)
Elite: 6 hp (9 if large)
Minion: 3 hp (4 if large)
Armor: same as DW
Damage: 1d6
+1d6 if it’s powerful
+1d6 if it’s magical
It has all the appopriate moves for its type.
I swear I once saw a post by the author on storygames from which I took how to establish damage like this.
Check it \m/
http://doubleninja.files.wordpress.com/2012/12/world-of-dungeons-resources.pdf
http://story-games.com/forums/discussion/16688/world-of-dungeons-anyone-playing/p1