I have a few questions concerning fronts, gameplay and time.
Firstly, I know what fronts are, I know how to create them and I know how to use them. But my question is; How do they relate to the ongoing game? Does the first session create the campaign front? And, how am I supposed to work with fronts when you need to give the players as much choice as possible?
Secondly, I’ve had trouble making a game go faster. I’m a newb gamemaster and the couple of sessions I’ve played seem to be incredibly slow moving. One session I played involved a single fight with a whole bunch of soldiers in the thrall of a protective mother witch (long story). That single fight lasted 4 hours. How do I speed this up? How do I speed a session up?
If you are reading this and am seeing that I’m missing something important as a gamemaster, please tell me.