I’m back to working on my supplement Lands of the Dead. Currently I’m adding more content, but I’l love to hear from players, GMs, and readers about what kind of content they want more of for their games.
-How important or useful do you find the following supplemental materials when playing or GMing Dungeon World?
New locations and world lore
New monsters, threats, and dangers
Fronts and adventures
New single moves
New magical items
Logos, icons, and symbols art
-How much material from supplements do you use as presented, and how much do you use as inspiration or piecemeal?