I threw some players to the wolves with starting questions today — C***, for turning the barbarian Farshad into a buff Vampire Buffet — T*** for making the dhampir Lilith complicit in the Vampire Queen’s shenanigans — and we came up with some incredible action.
I come from a very “traditional” gaming background, and sometimes letting loose the narrative controls is hard for me. I know I messed up a couple times today.
But that being said, Dungeon World paid off in spades today, and everyone did a fantastic job. “A Games” were brought, player character vs player character strife occurred and was resolved, bonds were shattered and new ones reforged.
I am about as happy a GM as I can be, right now.
Sounds like you had a great time! And that’s the only thing that matters 🙂
Don’t worry about the very (almost destructively) random nature of a DW session. Players are chaos incarnate; if there’s a status quo, they’ll fuck it up. Big time.
That is fantastic to hear Doug. I wish you many more awesome sessions and I agree DW allows for some pretty epic sessions. I had a showdown fight between a puny cleric and a orc/troll hybrid, presented like the Hulk. My player kept failing rolls but she beat him in the end. Absolutely fantastic game fiction and it came so naturally ^_^