I’ve yet to actually run any DW, but it seems odd to me there’s no rules for hordes/groups of monsters like in D&D…

I’ve yet to actually run any DW, but it seems odd to me there’s no rules for hordes/groups of monsters like in D&D…

I’ve yet to actually run any DW, but it seems odd to me there’s no rules for hordes/groups of monsters like in D&D 3ed or FATE. There are the rules for damage from multiple monsters, but no rules to avoid having to track their HPs for each one. If your party is fighting all those goblins on page 231 do you really want to track 3hp for each one?

13 thoughts on “I’ve yet to actually run any DW, but it seems odd to me there’s no rules for hordes/groups of monsters like in D&D…”

  1. Yep, I used Brian C. Miller ‘s system back in 3E and it worked well. If you have 10 orcs with 8 HP each, just track it as “Orcs: 80 HP” and describe an orc dying each time the PCs deal 8 damage.

  2. Tim Franzke That is pretty much what I have done. Either dead or alive from the hits.  I let the weapon type determine if they can hit more then one opponent.

  3. same here. Giant pool of HP takes out the “damaging multiple opponent at once”. However, at my table usually it’s not the weapon that establishes if you can damage more then one goblin, but rather the actual description of what’s happening. I mean: we don’t roll blow-by-blow; we roll H&S when there’s some exchange of blows. Usually “one blow attacks” are a thing for backstabs and gun duels and whatnot.

  4. Thankyou all for the advice. Everything sounds workable, it just seemed strange that a rule set that’s popular for providing an old school feel without all the bookkeeping shouldn’t cover this.

Comments are closed.