So I played my first game of DW last night. It was awesome. Great time had by all despite the fact that I was quite easily the oldest guy in the room.
Two things of note:
Playing a Cleric that serves a God of knowledge and secret rituals is not that hard for a toon with INT 9.
Being so used to OD&D and similar games, I realized that I kept waiting for my turn. :S The GM had to bail me out more than once by saying, “What are you going to do?”. I’ll get used to it.
Coming from DnD when I first started, I can definitely agree that it flips you on your head. I would almost even say that its fundamentals are the opposite of DnD.
I am in a similar boat. I’m really enjoying DW but refuse to let certain tenets of OD&D disappear from my games. I’m in the middle of designing numerous systems to create my ideal OSR DW experience. Welcome to the fold John Payne!
Ooh, I love DW clerics… So unique as you take your spin on the prompts and tags. Glad you enjoyed it John! What were the Highlights for you as a player?
Nathan Roberts
I developed a habit of saying, “I must know what this means.” Sometimes the GM had me roll spout lore, sometimes discern reality. It fit the concept and it was funny in context.
I also enjoyed the magic item I got. Every magic item feels like it is unique and not something that could be purchased in a magic shop. It’s how I run S&W games and it felt “right” and familiar.
I enjoyed it when the other guys stopped studying the character sheets and just began to say what they were doing. It built a shared story that we were all talking about the next day when I saw them.