Kasper Brohus Allerslev started a conversation a while back about the purpose of base stats in DW (http://goo.gl/u0YCFJ). This left me wondering if there is any way, to increase their impact in the game. Base stats just tend to sit there after CharGen in most OSR style games. I realize this isn’t true in DW (gaining levels) but I’d like to see them do more.
I’ve come up with three possibilities:
1. Creating custom moves that use Stat Scores instead of Stat Modifiers.
2. Introduce an Ability Check (not sure this works in DW)
3. Add new mechanics that work with Stats (not sure what though)
Does anybody have any ideas on how base stats could be used to make them a bit more important to gameplay?