So I’ve got a tickling in the back of my mind to do a sort of two-session buildup to a Dungeon World game. In the first session, we’d all play a game of Dawn of Worlds to create the map, as well as the skeletons of civilization and history. In keeping with the general theme of that game, each player could/would be portraying the actions of one of the setting’s deities (though by no means all of them).
In the second session, we would use Microscope to paint a broader picture of the setting’s history and create some memorable NPCs, locations, historical events and so on, as well as getting a general feel for what sorts of themes the players want to focus on.
What do you guys think? Could this work? I know it sort of steps on the toes of “draw maps, but leave blanks,” but seeing as how the players would be helping to fill in some of those blanks I’m thinking it might be an acceptable break.
More to the point: if I (or someone else, given my lack of DWGMXP) were to put together a hangouts game to test the format out, would you be willing to give it a shot?