#BardWeek

#BardWeek

#BardWeek  

Elven Spell Songs 

Elven Spell songs are a mechanic from Burning Wheel and are there to represent the magic songs we see in works like the Lord of the Rings. 

Here is my port of them into Dungeon World 

Not all of them are useful, some are pretty powerful and i am not completely sure how “balanced” they are. 

Enjoy: 

When you are an Elven Bard 

WONDROUS ELVEN VOICE

When you sing ancient elven songs as part of your Arcane Arts, add this option to your list

– Cause Wonderment 

Wonderment is the feeling of awe and maybe insignificance that fills the heart of every non-elf hearing the elfs sing. When affected by wonderment the target can’t do anything but listen in awe, flee the voices or weep for this beauty. Any action that threatens the life of someone affected by wonderment brakes this spell. 

Once you have taken Wondrous Elven Voice you may take these elven spell song moves instead of class moves 

AIR OF GATES

When you sing the Air of Gates to a door or gate and ask “what lies beyond” roll+CHA. 

On a hit the door or gate opens 

On a 7-9 it will close after a short time again and won’t respond to your singing any longer. 

ALARM

When you sing the song of watch to yourself to stay vigilant during the night, roll+CHA to take Watch. 

ANTHEM OF COURAGE

When you sing the Anthem of courage before a battle, roll+CHA

On a 7- choose 3 elven allies, on a 10+ choose all your elven allies that hear your anthem. 

They take +1 forward to deal with fear during to battle. 

CHANT OF OFFERING 

When you perform the Chant of offering while presenting your wares, roll+CHA 

On a hit you attract potential buyers for all but the weirdest of goods. On a 10+ add your charisma to the profit you make. 

DOOM OF STRENGHT 

When you sing the grim song of the Doom of Strenght over a dying ally and name a task for them to accomplish right now roll+CHA. 

On a hit they are infused with your magic and get up to fulfill the task. On a 10+ they can’t be killed again in the pursuit of this. 

After the task is fulfilled the ally passes through the black gates of death and even divine magic can’t bring them back. 

GIFT OF SPEED 

When you sing the Gift of Speed to your elven steed, roll+CHA

On a 7-9 your horse gets +1 control forward. On a 10+ it gains +1 control ongoing as long as you sit in the saddle. 

LAY OF THE HORSE 

When you sing Lay of the Horse while in the saddle, you can use its cadence and verse to communicate with your horse and hear its thoughts. You may also sing its first verse to call your horse to your side. 

LYRIC OF HEALING

When you recite the Lyric of healing over a wounded elf roll+CHA.

On a hit every healing done to your ally is maximised while you continue singing. On a 10+ they also heal 1d4 hitpoints. 

RECITATION OF AGES 

You can sing the Recitation of Ages to yourself to remember. Add “The Grant histories of the Elfs” to your Bardic Lore expertises. 

RHYME OF TONGUES 

When you perform the Rhyme of tongues with someone or something that you can’t communicate with roll+CHA 

On a 7-9 choose 1, on a 10+ choose 2 

– They can understand you

– You can understand them 

SONG OF ARBORS 

When you harmonize the Song of Arbors with the wind in the leaves of a natural forest, roll+CHA

On a hit you can communicate with the old trees nearby. On a 10+ they also have directly useful information for you. 

SONG OF BONDING 

When you intonate the Song of Bonding in a duet with a fellow elf you gain a Bond:

____ and i are bond forever by the Song of Bonding. 

At anytime you can ask the GM 

“Is my bonded partner in danger” and they will answer you truethfully. 

SONG OF MERRIMENT 

When you twitter the Song of merriment around a hearth or campfire, all dark thoughts, anger and worries are washed away and everyone experiences a moment of pure joy

SONG OF SILENCE 

When you utter a single syllabel from the Song of Silence to someone, roll+CHA.

On a 7-9 your target can’t raise their voice to address you. On a 10+ they can no longer use their voice at all until you stop recitating the Song to yourself in silence. 

SONG OF SWORDS

When you lift up your voice in the Song of Swords over your elven Blade, roll+CHA 

On a 7-9 choose 1, on a 10+ choose 2 

– Your blade gains an additional range category as long as you keep singing 

– Your blade gains piercing 2 as long as you keep singing

– Your blade can harm incorporeal beings as long as you keep singing

– You can share your blessing with another elven blade 

STRAIN OF FAR SIGHT 

When the air is filled by the Strain of far sight song, roll+CHA. 

On a hit your view expands and you can see as far as an eagle can. On a 10+ you can also ask one question from the discern realities list. When you stop singing the effect ends. 

SUPPLICATION OF THE WIND 

When you raise your voice to the gales in the Supplication of the Wind, roll+CHA

On a hit choose 1

– The wind strengthens into a storm

– Bring winds to doldrum 

– Put winds into your sails in a direction of your choice 

On a 7-9 the effect lasts only for a short while. 

You may also sing this song and ask the winds how long a storm will endure, they will answer you. 

THRENE OF THE CHAMELEON

When you whisper this song under your breath, roll+CHA 

On a hit you are invisible to anyone not directly looking for you as long as you stand still. 

On a 10+ you can still move around slowly without loosing this effect. 

Remember that your song might still be heard.  

WEATHERSONG 

When you sing the Weathersong under the morning sky you may ask “What will the weather today bring”, the GM will answer you truthfully.  

3 thoughts on “#BardWeek”

  1. Awesome work!

    Song of Swords is made of win. I really like Threne too, very well done.  Burning Wheel has lots of great material that just screams to be ‘ported’ into DW.

Comments are closed.