The Sorcerer. Bloodline magic. Mystic Lineage. Family.
These are the ideas that I’m thinking of right now, after reading Tim Franzke’s ideas for the sorcerer. I’m going to a very different place with my ideas, although I liked what I read.
I’m drawing on the above (bloodline, family, lineage) and also thinking of some throwaway text in D&D and Pathfinder that acknowledges the bad rap sorcerers get (because of their monster blood). I’m likewise thinking of the Witchbreed in Marvel 1602.
All of this makes me think of a social misfit. Someone trying to fit in, get by, or make do. Which sounds good enough for a dungeon delver and adventurer for sure (so I say I’m on the right track)! That makes me think of Neverwhere or Don’t Rest Your Head.
All of this together paints a very different image of the Sorcerer, but one I’m intrigued by!
The Sorcerer has a monstrous bloodline that they take power from, literally and figuratively. It takes a village to raise a sorcerer, and you learn some good stuff when you’ve got an ogre for an uncle, or a fire elemental as a baby sitter. The sorcerer is sociable, but oppressed by those who don’t “get” their unconventional family. They scrape by, supported by and supporting their weird family, and they learn their ways around.
I’m writing up a Sorcerer. They’re part grifter, part street urchin, part cosmic latchkey kid. Their main class move is Jonathan Walton’s heritage move — meaning my Sorcerer works best when Dis is a locale but not the main setting. Besides having heritage moves, they’ve got a move to know the quickest route between Dungeon World and Dis, and a move to practice petty, simple magic with the power in their mingled bloodline. Some advanced moves allow them to meet up with Dissian family outside of Dis, or let them exhaust HP to trigger that heritage moves, or give them access to basic wizard spells in return for magic running wild or exposing their bloodline at the wrong time.
I’m still working on it, but these are some ideas. An outline, of sorts, trying to capture what I’m going for. My Sorcerer isn’t a fountain of unlimited arcane knowledge — that’s the Wizard. The Sorcerer is a conjurer of cheap tricks, focused on pride in their lineage, getting by in a world that thinks they’re a monster, and magical power found in their beautiful, unique blood.