One thing I learned about Dungeon World last time I GM’ed: Crossbows are awesome loot.

One thing I learned about Dungeon World last time I GM’ed: Crossbows are awesome loot.

One thing I learned about Dungeon World last time I GM’ed: Crossbows are awesome loot.

First of all, because they are expensive. 35 coins! Second, they are useful; some classes can’t start with a ranged weapon or they have to choose them on the expense of something else.

The party started out being attacked by a big log of an ogre and 4 human henchmen. The ogre had a big club and some chainmail, but the humans hard short swords (8 coins each) and crossbows (35 coins each), along with a bundle of arrows (1 coin each).

They kept all the arrows, but they sold the 4 swords and two of the crossbows. For simplicity, I used a “sell for half” guideline, but they still crammed out 86 coins from looted equipment alone! I rolled random treasure for the ogre, and he yielded another hundred.

In essence; suddenly everyone who wanted to now had longswords and shields. Now they’re saving up for plate armor for the paladin and the fighter.

Oh, and one thing I figured out during this game; when players search a body, asking if it has anything of value, telling them to roll a d10 while consulting the chart on page 228 will produce a resounding cheer. 🙂

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