It’s more of an Apocalypse World hack than a DW hack at this point, but I figure there’s probably an overlap of the kind of people interested in this sort of thing, and it was the amazingness of what is Dungeon World that inspired me to make it, so I’ll link over to the posts there.
Long story short, Adventure World is a currently “closed beta” game that I will hopefully be making “open beta” pretty soon. It’s about telling stories about disparate bands of heroes learning to resolve their differences to achieve their dreams. The archetypes are fundamental, resonant fantasy tropes like the Hero, the Scoundrel, and the Sage.
Here’s a link over to the *w community posts:
And here’s a summary of six straight days of playtesting: