I’m probably running Dungeon World in two weeks for one of my regular groups (we’re short handed, so I thought it would be fun to try). I’m looking for some feedback on my “kick-off.” I figured I’d start with character creation and bonds, and then I would tell them: “For three months, you have pursued the thief across the Known Kingdoms and have caught up with him at last in the Forsaken Lands.”
Then follow up with various of the following questions:
⁃ What did he steal? What is so important about it? What does it do / what is it for?
⁃ Who sent you after him?
⁃ What did [the person who sent you] tell you separately that you haven’t shared with the others?
⁃ What do you know about [what was stolen] that you have kept to yourself? (probably to a Wizard, Bard, or Cleric)
⁃ You know the thief’s name because you met before. What is it and where did you meet?
⁃ Who else is pursuing the thief? What do you know of their motives?
⁃ Who used to live in the Forsaken Lands?
⁃ Why were they forsaken?
⁃ What is the terrain like? Desert? Jungle? Etc.
⁃ What is the most dangerous thing in this part of the Forsaken Lands?
⁃ You catch up with the thief as he’s approaching a structure. It’s not natural. It looks constructed. What kind of building is it? What can you tell about the builders?
Leading up to, “You see the thief enter the building. What do you do?”
Any thoughts? Feedback? Different or better ways to phrase the questions?