On the number of bonds
I realized this week that characters cannot add more bonds as time goes on but, rather, keep the number they started with. The Bard always has six or less, and the Wizard never has more than 3.
Having a lot of bonds with a single character could obviously be a bad thing — but how does establishing more than the initial number of bonds upset the game?
As the characters journey together, wouldn’t their relationships become more complicated? And isn’t one way to show how messy relationships get to have multiple bonds?
Why the decision to keep the number of bonds at the starting level? Why are they treated as a resource?