Originally shared by James Bennett
The draft for GMless Dungeon World is complete.
The only missing element is Steadings, because I frankly do not use them as such, leaning towards a more picaresque type of adventuring where a city-as-situation method prevails.
Now I need to playtest them. I have an optional sub-module based off of Inspectres’ self-pacing mechanism that we can try as well, but I really want to get the core of collaborative improv DW down first.
Let me know if you guys have any questions. Open to all DW/IW playbooks.