Bonds. Can you have more than one bond with another character? In my family game the two characters have awesome bonds that can drive play. But at the same time I don’t ever see them getting resolved. How have others resolved this lack of resolve? Or if something else becomes more defining in their relationship does it supersede their existing bonds and the old ones go away with the resolution (it isn’t that important anymore, our differences, we have been to hell and back together who gives a care about Jonah being woefully misguided about the world).
Thoughts? How have you dealt with this in your game?