A friend of mine who’s gotten hooked on Dungeon World is looking for a playbook that would have the feel of Final Fantasy dragoons. From watching clips, I understand that to mean being both heavily armored and highly mobile, with epic leaping and such. Now, I think my friend could get a lot of the vibe by good description with the stock Fighter and basic moves, but I’m curious if anyone wants to point at playbooks more tuned in that direction. Any tips?
A friend of mine who’s gotten hooked on Dungeon World is looking for a playbook that would have the feel of Final…
A friend of mine who’s gotten hooked on Dungeon World is looking for a playbook that would have the feel of Final…
A Fighter with the Daring Devil move from the Dashing Hero instead of Bend Bars/Lift Gates would probably cover it. You wouldn’t even need to buy it, the move is in the preview for the class. The Dashing Hero can be found here: http://rpg.drivethrustuff.com/product/112061/The-Dashing-Hero—A-Dungeon-World-Playbook
Oh, I bought the Dashing Hero a while back and am glad I did.
Making it based on Strength does seem to pretty well do the job. Thanks, Jacob!
Didn’t the Penny-Arcade guys have a Warrior Jumper in their kid’s RPG? Seems like a great name for a compendium class.
It does, actually!
Have a look at the Drider maybe
OK, I wouldn’t have thought to do so. Thanks. 🙂