Request for opinions
I’ve been playing with the basic idea that a 7-9 lets me do a soft move against the player, and a 6- lets me do a hard move. Most of the moves have their own description of what happens; but how fudge-able is that? If someone botches a Hack & Slash, am I in the clear for playing something other than Deal Damage? I don’t want to give the impression that there are no rules at all and I’m just making up everything as I go, but one of the things I love about this game is the narrative options on failure (if I’m doing it right, that is).