I did just put together a Longarm Skirmisher base class for my local group. It’s based somewhat off of the Ranger and a bit off of the fighter. Let me know what you think…
I did just put together a Longarm Skirmisher base class for my local group.
I did just put together a Longarm Skirmisher base class for my local group.
Looks good, I like it. A couple of things: Shouldn’t the base weapons have the dangerous tag? I mean, you are dealing with explosives. Also, typically, there’s a 2-5 move before Bloodletter that lets you deal +1d4 damage.
Yeah… +dangerous is a good call. As far as the +1d4 damage, I decided just to let them jump to +1d8… didn’t want too many options in the 2-5 range. But I’ll keep that in mind.
I have updated the PDF with the dangerous tag and got rid of the STRIDER Advanced Move and replaced it with STEADY HANDS, which removes the Dangerous tag. Thanks, Giovanni Lanza
No problem, I really like Steady Hands. It seems super cool, especially in the fiction.
I’ve made some pretty substantial revisions to the class after a bit more play and talk with the player who I made the class for.
The Google Doc link is always current.
Can I ask if you have a blank version of this Character sheet or if there’s a place I can find one?
What do you mean “blank version” Alex Ansaldo? I built this in Excel (with a copy/paste image of the stats/hp/armor section)
I guess I could share the Excel Version that you could modify if you wanted.
And here it is: https://docs.google.com/file/d/0BxIu3876b6GvNFdLQUY1QWFxOEE/edit?usp=sharing