Still not quite finished with my Assassin class, but I have the right moves locked in to do a CC version:

Still not quite finished with my Assassin class, but I have the right moves locked in to do a CC version:

Still not quite finished with my Assassin class, but I have the right moves locked in to do a CC version:

The Assassin (CC edition)

When you have taken a life in exchange for financial reward, you may take the following move when you next level up:

Contract Killer

When you have downtime and put out word that you’re looking to take on a contract, roll +Int. On a hit, someone approaches you with a job – they’ll give you a name and maybe a description. Roll 2d6: that’s what the job is worth to them, in tens of coins; take it or leave it. On a 7-9, the job has strings attached – they want you to kill the target in a specific way or place, by a specific time, etc. If you fail to complete a contract, take -1 ongoing to Contract Killer until you prove your worth again.

Once you’ve taken Contract Killer, the following moves count as class moves for you; in addition to your normal list of moves, you may choose from this list when you level up:

Stakeout

When you spend several hours scoping out a place, person or situation, you can Discern Realities with +Int and add the following question to your list of choices:

– what would be the most opportune moment to strike?

Ill Repute

When you put out word that you’re looking to take on a contract and get offered a job, their offer is double your roll.

Requiescat in Pace

When you fake a death – either yours or someone else’s – roll+Int. On a 10+, the evidence you planted is foolproof – everyone will believe you or the person you’re helping have died, and no one will go looking. On a 7-9, the staged death is sloppy and unconvincing, and won’t stand up to rigorous inspection – although it looks convincing at first.

The Professional

Replaces: Ill Repute

When you put out word that you’re looking to take on a contract and get offered a job, name your price. If they can afford it, they’ll pay.

3 thoughts on “Still not quite finished with my Assassin class, but I have the right moves locked in to do a CC version:”

  1. It was monetary originally, but I wanted it to allow bonds and property or whatever – basically any form of payment. Might change it back.

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