Is it just me, or does the Ranger’s Elf Ranger move reduce dramatic tension?
Why not a 12+ move, such as: Elf – When you undertake a perilous journey through wilderness and score a 12+, you succeed wildly at your role. It takes half the time, you can frighten, intimidate, or dismay any opponents waiting to ambush you, or you consume no rations.
That 12+ move probably needs work. Is it a cool idea, or does everyone else like the automatic success? Any ideas for how to improve move?