Thursday night is Planarch night!
On their way to the Chaos harbor of Greatlune, our gang must first travel through the foetid rat-thing landfill parish of Munmeek and the enormous urban park / game reserve of Thrimdoon. Unfortunately Thrimdoon is in the grip of a horrendous ice monsoon.
The Bard pervs his Telepathy spell into a ritual to search for animal guidance. A massive shaggy ice-mastodon appears! The Bard’s huge Charisma is universal and he befriends the mastodon. It leads them through the ice monsoon to Greatlune. The Bard wants to take his new friend along on their adventures. The mastodon hugs the Bard with its trunk! It loves him.
Through the first four weeks of this campaign I have been raining hard moves on the poor Bard. He has been sexually humiliated. He is body-switched and withered by necromancy and if he eats anything he will die. So I am super pumped to see his luck turn good and for him to get the ultimate badass animal friend! I want to see them clean up the shitty districts of Greatlune from the back of a giant furry tank.
Alas, the fun-hating Inevitable/Paladin decrees that since the ice mastodon is the property of the owners of the game reserve, it cannot accompany the gang. He shoos the mastodon away and it obeys because He Is The Law. It disappears into the ice monsoon, never looking back.
Some intense bonds were written in the end-of-session.