Ment-Jador Inquisitor
Devious, Cautious, Group, Intelligent, Psionic, Terrifying
Face tentacles (d6), 6 HP, 1 Armor
Close, Hand
Special Qualities: Telepathic
Slender tall humanoids with a tentacled cephalopodan head, the Ment-Jador are feared enemies of all living sentient creatures. The Ment-Jador harvest the living by latching on with facial tentancles and extracting their victims brain.
The Ment-Jador Inquisitors are the operatives of a larger cabal of the Ment-Jador, not only responsible for finding slaves and food but for advancing the alien aspirations and mandates of the preserved collective of ancestral minds.
Instinct: To seize power
– Stun everyone nearby with a psychic blast
– Dominate a mind
– Latch onto your face and begin extracting your brain
– Command a mindless servant
Aside: Ment Jador is Catalan for “Mind Eater”
I await the AP titled “The Six Hit Point Mind Eaters.”
They will likely be my game’s next villains, so maybe it will come from me….
I feel like a “lurk just outside of sight” move or something similar would be appropriate towards their subterfuge-centric style.
Ryan Gigliotti I’m working on a savant as well; The key thing is that the Ment-Jador Inquisitors are found in a group. So if you have a solitary one, bump up its hit points to 12 and have it do a d8.
And most importantly, let me know how they play out. If there are better move descriptions.
Colter Hanna Agreed. I’ve added it to my internal document. I much prefer to have 3 moves for a creature, but I’m having a hard time concentrating the creature’s moves into 3.
Their face tentacles should also ignore armor, but have their range be “hand”.
New range tag.
face
face – helps the succubus as well
Also: vampires and leeches.
Dwarven Helm of Headbutts; face, messy
“The dragon’s head swings down, its gleaming teeth wicked and snapping. His maw yawns wide….”
“Right where I want him!”
I’m actually thinking that instead of tweaking “Lurk just outside of mind” to “Appear without preamble”
Much creepier.
Ooh, yes. No need for planning. they were always there
Custom Moves
When your mind is assailed by a Ment-Jador, Roll+WIS. ✴10+ you are able to quickly repel the attack. ✴7-9 you are able to repel the attack, but not before the Ment-Jador learn something. The GM will ask you a single question. If you answer truthfully, mark XP. Otherwise, take
1 forward. *6The GM will ask you one or two questions, answer truthfully.I need to steal these for my game =)
Go for it…I’ve got a few more that I’ll be releasing in the next month or so