The coin of Dis is a small soft metal token called the Favor.  Each such token is an embodiment of the Sultana’s…

The coin of Dis is a small soft metal token called the Favor.  Each such token is an embodiment of the Sultana’s…

The coin of Dis is a small soft metal token called the Favor.  Each such token is an embodiment of the Sultana’s goodwill. 

When you speak your need and sacrifice some Favors roll +1 for every full 100 Favors you sacrifice.  On a 6-, the Sultana becomes aware of your exploits but does not intervene.  On a 7-9, choose three.  On a 10+, choose all but one:

    * her intervention arrives in a timely fashion

    * your party will remain safe during the intervention

    * her intervention helps your party achieve its goal

    * you do not exhaust the Sultana’s goodwill

    * the sacrifice of Favors pays your debt to the Sultana in full

8 thoughts on “The coin of Dis is a small soft metal token called the Favor.  Each such token is an embodiment of the Sultana’s…”

  1. Except from play:

    “Indeed,” I reply to Shanna. “The captain of a ship of the royal fleet is empowered to commission able bodied subjects of the crown for up to a fortnight or, if need be, impress them aboard said ship for up to one hundred and one days in times of peace.” Turning to Xeno, I go on explaining, “Those so impressed are traditionally given a coin bearing the king’s crest. Most use it to buy passage to their home but the coin itself is a token of the crown’s obligation and, as such, can sometimes buy consideration that a regular coin could not. If you’re curious, you should ask Shrike about his coin.”

  2. Ooh I’m going to steal this.  Since I’ve already got a game running in Dis (and the players have been paid in silver stamped with the Fleshtakers’ sigil), I think I’ll make each Favor worth 100s, so you sacrifice one for one.  

    Maybe one Favor is the reward for helping a road warden? 

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