On my blog “The Chindividual”, Dungeon World gets some love in this new post!
http://thechindividual.wordpress.com/2013/01/06/why-dungeon-world-fascinates-me/
On my blog “The Chindividual”, Dungeon World gets some love in this new post!
On my blog “The Chindividual”, Dungeon World gets some love in this new post!
http://thechindividual.wordpress.com/2013/01/06/why-dungeon-world-fascinates-me/
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“You see, Dungeon World puts emphasis on the conversation between players and the GM. It’s an old concept…”
Such an old concept, but one a lot of gamers were never introduced to or never had the pleasure of seeing in a book. Hell, in Traveller 1st Edition (1977) the intro says’
“Traveller is basically a conversation game.”
This is the reason that Dungeon World has forever changed how I will run traditional RPGs. Leaving spaces, listening to my players, collaborating and conversing were all things I wanted from my games, and now I know how to do it.
I like that article!