One of the things I like to do in the games I’m mastering is the following:
Me: “you arrive at the house you’ve been looking for. What do you do?”
Player: “I’m going to try to open the door using locksmithing!”
Me: “Ok, seems like that’s a check + DEX, roll it 🙂
Player: “Ok, I succeeded in the check, what does the door do?”
Me: “It’s locked”
Players: “But he/I just made the check.”
Me: ” True, but you never tried to see if the door was unlocked before.”
Now they know they just need to check the door first 😛 Which makes it easier to put traps on them ‘w’
Now my question is, does this make me kind of an asshole? Or do you have similar things in your game?