I love Dark Sun. And I’ve really been enjoying Dungeon World. Happily my players agree with both points, and after trying two Dungeon World one-shots we’re going to be doing a campaign in a post-apocalyptic fantasy world named Lyth. To get the ones who don’t know the post-apocalyptic fantasy genre onto the same page as everyone else, I made this small setting document that I figured I’d also share with the community.
My goal here was to get players up to speed enough to narrate elements of the ruined world themselves. It’s still missing stuff — more GM moves, principles, monsters and magic — but given that I haven’t yet played it myself I don’t really know what moves I’ll be making or what cool monsters we’ll create. And I was hoping that the awesome community here would have some cool ideas I could incorporate!
So without further ado, here’s my take on Dark Sun, a la Dungeon World.