What’s next for L&B?
I have two projects currently in the works: Stonetop, Jeremy Strandberg’s ambitious Dungeon World campaign kit, and a much smaller, unannounced DW project. These things are occupying all of my editing and layout hours, but the creative juices keep flowing and need focus. So I ask you, illustrious members of this Community, where should I place that focus?
The three things at the forefront of my brain are:
Freebooters on the Frontier, 2nd edition
A standalone version of the DW hack, improved and balanced according to user feedback, with integrated monster, treasure, and exploration rules.
West of the Mississippi, 1840-1880
Working title for an “Old West” *World RPG that is playset-based (think Fiasco) and built around the tensions between different cultural and cross-cultural groups. The hope would be to explore drama-rich pockets of North American history from multiple points of view, with greater emphasis on and respect for the experiences of indigenous peoples and marginalized groups than you usually find in Western RPGs.
Thrilling Tales of Adventure!
10 years ago I started designing a pulp adventure board game, and took it through 16 working prototypes before I burned out. Recently, I’ve been feeling like it might be worth trying to take it to completion again. In the intervening time, Eldritch Horror has accomplished some of the stuff I was going for in a better way, but no one has scooped the adventure-building mechanic I came up with, which was the strongest part of my design. Old records of the games development can be found here: https://boardgamegeek.com/boardgame/28519/thrilling-tales-adventure
If you have an opinion about where I should be directing my game-brain, please vote!