Hey ya’ll! I’ve been using the stellar Minimalist Playbooks by Brennen Reece. I wanted to make a few tweaks, and with Brennan’s blessing, I’ll be putting these up for sale sometime early next week!
Before I do that, however, I wanted to field a few questions and get some feedback:
I’m looking to remove Character Creation Suggestions from the class playbooks entirely, while leaving just the space for entering the relevant info (Name, Look, Drive, etc.) What are your thoughts?
(I DO think that it is nice to have suggestions, so I’ll be including an attached Suggestions Sheet with a compilation of the various Drives / Backgrounds / Flags / Bonds, Etc.)
I’m prioritizing newer DW concepts like Drives and Flags over their original versions (Alignments and Bonds). But because I’ve simply included space for those, players should be able to use whatever they want.
I’m struggling to know whether or not I should limit the amount of Flags / Bonds per class. I’ve seen some discussion on the matter (that the number of bonds a class can have is one of their stats, i.e. Bard having the most bonds).
Personally, I think it is a little dumb to restrict the relationships players can have with each other because of their class. But I do see the balancing issue of limiting the amount of XP the player can get per session. Thoughts?