Johnstone Metzger – Is the Sharpshooter missing Bonds in the Class Warfare book?
Johnstone Metzger – Is the Sharpshooter missing Bonds in the Class Warfare book?
Johnstone Metzger – Is the Sharpshooter missing Bonds in the Class Warfare book?
Johnstone Metzger – Is the Sharpshooter missing Bonds in the Class Warfare book?
Johnstone Metzger – Is the Sharpshooter missing Bonds in the Class Warfare book?
I see a lot of people posting custom classes that look professional, and fit with the core books class, what program…
I see a lot of people posting custom classes that look professional, and fit with the core books class, what program are you using? Do you have a template you can just plug the info in? Not that I am anywhere near completion but I am making my own hack and I would like the have quality sheets to give my players.
The Magnate playbook (Español)
The Magnate playbook (Español)
As I did with The Dungeoneer, now it’s the turn of The Magnate, also by Johnstone Metzger.
By the way, last week I started the adventure DW3: Ghostwood Haunts, and I highly recommend it.
Thinking about a Berserker playbook – how’s this for a starting move?
Thinking about a Berserker playbook – how’s this for a starting move?
Barrage – When you let loose a savage flurry of attacks, deal your damage to everyone Close to you and roll +Wis. On a 10+, hold 3. On a 7-9, hold 2. Spend your hold, one for one, to do the following:
*Deal an additional d4+Str to an enemy.
*Avoid an enemy’s counterattack.
*Avoid harming an ally.
I wrote a short piece about using Druid stuff with Class Warfare.
Originally shared by Johnstone Metzger
I wrote a short piece about using Druid stuff with Class Warfare.
https://redboxvancouver.wordpress.com/2015/02/15/druid-specialties-for-class-warfare/
https://redboxvancouver.wordpress.com/2015/02/15/druid-specialties-for-class-warfare
Any thoughts on how to do magical characters that don’t use a spell list (and don’t necessarily resort to some…
Any thoughts on how to do magical characters that don’t use a spell list (and don’t necessarily resort to some version of Ritual)? Or is spell list still considered the most mechanically preferable?
I have a concept – a sort of thief-wizard mash-up – that I think could go with a thematic approach (trickster, social, something along those lines) to using magic but I’m not sure whether a traditional wizard method would work best.
Two of the methods I’ve seen that seem to appeal are:
(1) using tags to create freeform effects (mostly seen with elementalist-type playbooks and obviously combative magical types)
(2) selecting effects from a list of predefined options (mostly seen in racial playbooks that have natural magic)
I’m wondering if anyone has done non-weapon tags before with (1) and how that worked out. I haven’t got an idea whether utility, control, and other stuff would be underpowered or overpowered in such a method. I don’t think I’ve seen a playbook use that kind of approach yet.
I’m also curious whether anyone with experience in (2) has decided that (2) is too strong or weak. I’ve seen alternate versions of the Elf that all have this approach and some look weaker to me than others in terms of what they can do, but then some might be too strong in the first place.
As an example, let’s say I want to create an invisibility effect. With (1), I would have to be able to assign some kind of tag that would include not being seen as part of it, but that would also open up other types of concealment, potentially, which might be okay. While with (2) I am basically just saying: one of the magic things you can do is go invisible.
I’m not sure I’m explaining well enough, so let me know.
The Dungeoneer playbook (Español)
The Dungeoneer playbook (Español)
I have translated this cool playbook by Johnstone Metzger and made it available in Google Docs.
Something I was toying with. “Spacefleet Officer” playbook.
Something I was toying with. “Spacefleet Officer” playbook.
https://docs.google.com/document/d/1u8TaGRLVaTF-P3mKxIs0frrXaurJV8uA5pRr3v6IRiE/edit?usp=sharing
Next #Stonetop playbook: the Lightbearer.
Next #Stonetop playbook: the Lightbearer.
I’m trying to make the world of Stonetop feel fairly “low magic,” and so far I’ve avoided any serious mojo in the playbooks. The Judge has some Censure & a bunch of truth-related stuff, and the Heavy has the Storm-Marked background, but this is the first spellcaster.
My goal here was to create a divine spellcaster who still fit in a low-magic world. To that end, they don’t really cast spells. Rather they can consecrate a flame and then invoke their god’s power into the light it casts.
Flavor-wise, I had a lot of things in mind while working on this: evangelism, Sufism, Gandalf, gnosticism & Plato, Revelation, a little bit of Johnny Cash.
Anyhow, I’m pretty happy with how it turned out.
Feedbeck welcome & appreciated!
https://drive.google.com/file/d/0B0lFq3ECDQDQVV9QUmlzWG9LNVU/view?usp=sharing
[Redwall]
Originally shared by Rebel Wulf
[Redwall]
One of my players (Ian Porter I am looking at you) decided that Dungeon World Redwall should totally be a thing.
I am not fluent in the setting, but I had a go at tweaking some Class Warfare stuff to make a class for it.
(And yes, I make my Playbooks in Word. Feel free to mock as you see fit)
https://drive.google.com/file/d/0B9orT_Ff4CjjVFZBOE9LaWYtU1E/view?usp=sharing