A video with tips for new Dungeon World players. In German.
A video with tips for new Dungeon World players. In German.
A video with tips for new Dungeon World players. In German.
A video with tips for new Dungeon World players. In German.
A video with tips for new Dungeon World players. In German.
Tired of goblins and hobgoblins?
Tired of goblins and hobgoblins?
https://drive.google.com/open?id=1_SigtTlDdtOkI0lewmW_hc5N1-C_EXbj
Since I love DW dice mechanic with multiple outcomes, but also like rolling d20s I created two tables that let you…
Since I love DW dice mechanic with multiple outcomes, but also like rolling d20s I created two tables that let you use a d20 for 2d6 rolls
1-6= failure/hard move
7-14= partial success
15-20= full success (19/20 are equivalent to 12+)
And for the 6 option fate die, I made this
1-3 No And
4-6 No
7-10 No but
11-14 Yes but
15-17 Yes
18-20 Yes and.
Enjoy and share your opinions on this idea.
Some fantastic OSR stuff here that’s really easy to use for Dungeon World.
Some fantastic OSR stuff here that’s really easy to use for Dungeon World.
The crowdfunding campaign for Ancient Worlds: Atisi, a sword & sorcery Dungeon World setting inspired by Egyptian…
The crowdfunding campaign for Ancient Worlds: Atisi, a sword & sorcery Dungeon World setting inspired by Egyptian Mythology is now live!
Let’s work together to bring this book to our shelves! — http://bit.ly/atisi
Just a gentle reminder that the crowdfunding campaign for “Ancient Worlds: Atisi” goes live tomorrow, July 2nd:…
Just a gentle reminder that the crowdfunding campaign for “Ancient Worlds: Atisi” goes live tomorrow, July 2nd: http://bit.ly/atisi
New, Free Michael Prescott Adventure Location!
New, Free Michael Prescott Adventure Location!
I made a tool to help you quickly generate monsters…
I made a tool to help you quickly generate monsters…
Know thy players!
Know thy players! Might be second most important advice after: have fun as a group. This German Video is about how to get Informations quickly about the expectations and mood of your players by using a method of psychology called “Blitzlicht” flashlight.
Still exploring ways to make a better UAPJ move that is open-endend, not tied to specific roles and straightforward…
Still exploring ways to make a better UAPJ move that is open-endend, not tied to specific roles and straightforward enough.
UNDERTAKE A PERILOUS JOURNEY
When you travel through dangerous territory, the GM will paint the scene, each PC says how he overcomes the challenges or otherwise helps reach the destination then roll+STAT.
On a 12+, your efforts help one of the party member. He gains +1 Forward.
On a 10+, you pull your weight.
On a 7-9, Choose 1.
On a 6-, Choose 1 and the GM also choose 1.
■ Take damage, ask the GM which dice to roll.
■ Take a debility and describe how you got it.
■ Lose something important (ammo, spell, follower, weapon, etc)
■ You stirred up trouble on the way; it’s on your tail or it’ll get you on your way back.
It seems really close to Jeremy Strandberg Struggle as One.
As a GM would you prefer to be able to make a move as you see fit better than choosing in a list?
Would you add other choices to that list?