Prepping for a home game, I put together a bunch of NPC “standees” for use with Apocalypse World.

Prepping for a home game, I put together a bunch of NPC “standees” for use with Apocalypse World.

Prepping for a home game, I put together a bunch of NPC “standees” for use with Apocalypse World. Free for the downloading if you might find them useful!

https://www.dropbox.com/s/th6d6259xjm85ji/ApocalypseWorld_NPCstandees.pdf?dl=0

They look bad through the Dropbox interface, but should look and print fine through Acrobat.

https://www.dropbox.com/s/th6d6259xjm85ji/ApocalypseWorld_NPCstandees.pdf?dl=0

Draw maps… leave blanks! Part of the randomly generated map for my “Tales of Quar” group.

Draw maps… leave blanks! Part of the randomly generated map for my “Tales of Quar” group.

Draw maps… leave blanks! Part of the randomly generated map for my “Tales of Quar” group.

I’d like to broaden my artist pool for an upcoming project. I’m looking specifically for illustrators who:

I’d like to broaden my artist pool for an upcoming project. I’m looking specifically for illustrators who:

I’d like to broaden my artist pool for an upcoming project. I’m looking specifically for illustrators who:

1) work in b&w (traditional media preferred over digital)

2) have a feel for the drama and subtlety of wilderness landscapes

Please make suggestions and/or link me to anyone who fits that bill!

Hi Jason Lutes , just wondering if you plan to release a compendium of your works eventually.

Hi Jason Lutes , just wondering if you plan to release a compendium of your works eventually.

Hi Jason Lutes , just wondering if you plan to release a compendium of your works eventually. Something that would contain Perilous wilds, Freebooters and Funnel world all in a tight integrated little package. Maybe something that wouldn’t require Dungeon World at all…

Thanks for the great writing!

Inspired by Johnstone Metzger’s approach in Battle Between the Worlds, I started tinkering on something new this…

Inspired by Johnstone Metzger’s approach in Battle Between the Worlds, I started tinkering on something new this…

Inspired by Johnstone Metzger’s approach in Battle Between the Worlds, I started tinkering on something new this week. 

The thing I like most about BBtW is that each archetype has its own unique stats and basic moves list. In practice this really helped the players get a quick handle on angles of approach.

I worked on a pulp adventure boardgame for a number of years that ultimately got shelved (https://www.boardgamegeek.com/boardgame/28519/thrilling-tales-adventure), but now I find myself wondering if it wouldn’t have been better as an RPG all along…

https://www.dropbox.com/s/qtngp7y6yzbvpc0/playbook_Masked%20Avenger.pdf?dl=0