Folks, I swear I remember a class that was suggested as an alternative to the paladin to use where the authorities…

Folks, I swear I remember a class that was suggested as an alternative to the paladin to use where the authorities…

Folks, I swear I remember a class that was suggested as an alternative to the paladin to use where the authorities were corrupt and not as bound by law. Is this for real or is my memory playing tricks on me?

Has anyone used alternate themes for the Mage alternate base class?

Has anyone used alternate themes for the Mage alternate base class?

Has anyone used alternate themes for the Mage alternate base class? The way it’s written, it looks like different themes could be brought in (the blood, the dawn, etc.)

So, has anyone done that? Tried a different theme?

Speak to me of bonds and getting XP from them, how you handle it,  and, maybe, just maybe, why they were done that…

Speak to me of bonds and getting XP from them, how you handle it,  and, maybe, just maybe, why they were done that…

Speak to me of bonds and getting XP from them, how you handle it,  and, maybe, just maybe, why they were done that way in the first place.

The reason I ask is that as they are written, they’re a confusing way to get experience. Because you resolve that bond – which means you settle it. 

But resolving bonds seem to be mainly there for negative bonds.

To quote from Alexander Hay “It seems to me that having positive bonds are not only useless but actually counter-productive and seem to encourage us vs them thinking. They seem to interfere with the game rather than create useful tension and options. But negative bonds offer an opportunity at resolution. So for instance, as a Kung Fu master, it would seem normal to me to have a rather arrogant and dismissive attitude in regards to others, and that as the adventure progresses, my negative attitudes are proven incorrect. Example: Gorm is brave and strong, but hopelessly foolish and clumsy. Now if Gorm proves to me that he is not hopelessly foolish and clumsy, that bond has been resolved. Is this the way to do it????”

For my 2 cents, it seems transform is a better word to describe it than resolve. How have the events of the session changed the bond – positively or negatively?

Thoughts?

Here’s one for the crew – could Dungeon World handle Discworld well? Inquiring minds want to know.

Here’s one for the crew – could Dungeon World handle Discworld well? Inquiring minds want to know.

Here’s one for the crew – could Dungeon World handle Discworld well? Inquiring minds want to know.

Any word on when the backer materials will be made commercially available?

Any word on when the backer materials will be made commercially available?

Any word on when the backer materials will be made commercially available? I know the planarch book and barbarian are already out there, but what about the rest of the stuff?

Speak to me about attributes for Druids.

Speak to me about attributes for Druids.

Speak to me about attributes for Druids.

From what I can see, they’ll want at least a +1 bonus in Wis (given the shapeshifting and all that), but what about everything else? Str for hack and slash seems likely – even in animal form.

What do the veterans of the system suggest?

A weird idea – has anyone considered taking some of  the ideas in Adventures on the Dungeon Planet (Engine of…

A weird idea – has anyone considered taking some of  the ideas in Adventures on the Dungeon Planet (Engine of…

A weird idea – has anyone considered taking some of  the ideas in Adventures on the Dungeon Planet (Engine of Destruction, Mutant, Technician, android), possibly Metamorphica (Europa needs mutants!) for ideas to create a Girl Genius Dungeon World?