I’m new to GMing DW, and I’d like some assistance with Fronts. I’m running a 1 PC game with my spouse who is playing an Immolator. Currently, she has no idea how/why she is an immolator, but she knows that she has become one due to some kind of branding process from her parents with whom she is now estranged.
She’s met a scholar who will be sending her to ancient dwarven ruins in the mountains to seek out more information. I’m assuming I’m correct in thinking that the ruins should be set up as an adventure front with dangers, but what kind of grim portents do you set with creatures in this type of dungeon?
I’m thinking that there will be some type of Golem protecting the information deep in the dungeon and other critters (perhaps part of the goblin/orc clan that plans to begin assaulting the countryside) that live in the ruins as well. It is easy enough to give those dangers impulses (to protect, to spread and grow stronger), but how do I supply grim portents to them? I want to keep it real and exciting!
Suggestions for the new GM are greatly appreciated! Thanks in advance!