New Wizard Move (with inspiration from Backstab and Called Shot):
New Wizard Move (with inspiration from Backstab and Called Shot):
Use Arcane Device
When you activate an arcane device that you’ve identified, it just works for you. If the device has Charges, you may expend 1 Charge and roll +INT. On a 10+, the device works, and choose 2. On a 7-9, the device works, and choose 1.
* The device immediately regains the Charge you spent.
* The effects are maximized.
* It affects an additional target of your choice.
* You deal the device’s Arcane Power
* You avoid notice or retribution for the activation
A device would look something like this, where it has a standard effect and an additional Arcane Power effect, accessible only to Wizards who expend Charge:
Wand of Disintegrate
b[1d10] damage
2 Piercing, Far, Requires: Thief, Wizard
* Arcane Power: Reduce the target’s armor by 2 until they repair it.
Wand of Fireball
b[1d8] damage
Near, Area, Requires: Thief, Wizard
* Arcane Power: Set the ground ablaze
Your thoughts? This would definitely tend to push most devices towards having some kind of Charges.