Hi everyone!

Hi everyone!

Hi everyone! I would like to ask Sage LaTorra  and Adam Koebel (and every one who has a grater experience with DW than me) if a custom move like this below would deeply change the experience they want to give us with their game or if it is a legitim add-on

Now the custom move and my pourpouse 

my pourpose: to make NPC more real, to give them  deeper motivations and to make worthy exploring relationships with them without changing much the game focus wich is, if I had understood well, adventure and exploration 

the ally move:

at the end of a session if you feel you have made a strong link with a charter you can write a bond with him

at the end of a session if you feel a bond has come to a resolution mark experience

when you search your ally for help with a problem roll + bonds with that ally 

on 10+ they will help you accordingly to their type and possibilities 

on 7-9  they will help you accordingly to their type and possibilities but they will ask you to fulfill their instinct 

ally types:

-mentor

instinct: to push someone beyond his limits

-lover/ friend

instinct: to guide someone’s choices for their best

-powerfull one

instinct: to spread their power

-criminal

istinct: to break the law 

-god

istinct: to evangelize unbelivers 

so… what do you think of this custom move I made?