Help with Burglars please – our party has no thief to check for traps so are taking along a burglar. It says ‘If a trap would be sprung while a burglar is leading the way the burglar suffers the full effects but the players get +skill against the trap and add the burglar’s skill to their armor against the trap. Most traps leave a burglar in need of immediate healing.’
Does this mean that burglars automatically set off a trap and suffer the effects? Seems like a hard way to make a living! Is this right? How else could you handle it?