Hey friends,
Are there any good kingdom building mechanics for DW?
I was starting to brainstorm some ideas for a campaign where the players would be nobles clearing out the wilderness around a newly acquired castletown, a la Pathfinder: Kingmaker or D&D Birthright. Both of those games have way too complex mechanics for that (in my opinion), so I was trying to come up with something more rules lite.
I was looking at No Country for Old Kobolds and even the Hardholder and Chopper from Apocalypse World (the latter two seem a bit too lite to me), but I bet there are some games that are off my radar and/or someone that’s already tread these waters for DW.
Any suggestions/advice?