I’m adapting an adventure with a door knob slathered in contact poison.
I’m adapting an adventure with a door knob slathered in contact poison. From the context the knob looks fishy (it’s shaped like the head of a raven and it’s in good shape, while the door it belongs too is corroded).
Should I make a custom move? Or if you touch the knob, you simply get poisoned?
If it’s a move: roll+CON, on 10+ nothing happens, 7-9 a debility, 6- a debility and damage? I’m not pleased, but I don’t see how to give a choice that makes sense in the fiction. “You have been poisoned. Do you want it to affect your nervous system or your blood?” doesn’t sound plausible.