POTION CHUCKER:
Has anyone created or contemplated a class that utilizes throwing various potions around the field?
I suppose the class could lean towards a purely attack-oriented character, throwing damage/poison/sleep/frighten/freeze/etc. bottles around at the enemies and catching them in a “splash zone”.
Or at the opposite end of the spectrum; a character who focuses on pumps/heals/defends for their party.
Or an amalgamation of both.
Does this sound interesting, feasible, playable? Any opinions are welcome please.