I’ve noticed something peculiar about the Playbook designs. A few of the classes have Moves that are separated from the Starting Moves list – such as the Cleric’s Turn Undead.
Anyone see any reason why this was done? They seem to count as Moves, just like any other…
First off, I read that as a layout thing; moves “start” on the right-hand column but often there’s an empty bit of space in the first column, and if all of a class’s basic moves don’t fit on the right, it’s a good space for overflow.
If they aren’t moves (and I’m not saying they aren’t) then it might insulate them from being picked as part of multiclassing.
I think it’s just to utilize the space. I find it awkward so I try to stay away from doing that in my playbooks. I have started actually putting gear underneath the bonds to fit more moves or other tables on the second page.
Well they’re definitely Moves, because they fit the model, but I don’t know that they’re “Class Moves” per se… That’s a good question!
It’s just a space thing.
Thanks!
Fred Hicks I had suspected it might be something along those lines (multiclass restrictions), but I guess we’ve got it straight from Sage LaTorra.