Location Based Move
Stone Guardians
When you pass through an area of the evil overlord’s keep, roll+3, minus the number of treasures you have looted from the keep so far (gold coins or other individual items count as one treasure). On a 10+ choose 2. On a 7-9 choose 1:
• The guardians turn to flesh, making them easier to harm.
• The guardians are slow, stupid or easy to predict.
• The guardians have no special abilities.
Ive been toying around with this method:
Stone Guardians
Constructed by the evil Overlord, they serve their master each in their own constructed way.
When you pass through an area of the evil overlord’s keep, roll+3, minus the number of treasures you have looted from the keep so far (gold coins or other individual items count as one treasure).
10+ choose 2 Faults.
7-9 choose 1 Fault and 1 Enhancement.
Fault
• The guardians are made of rotting flesh, making them easier to harm.
• The guardians are slow
• They are stupid or easy to predict.
Enhancement
• The guardians have wings
• They are comprised of smaller golems
• Elemental energy courses through their bodies. Choose one.
This list can be adapted for the specific types of golems the Overlord may construct.
First Statue: “Don’t go on!”
Second Statue: “Go back, while you still can!”
Third Statue: “This is not the way!”
Fourth Statue: “Take heed, and go no further!”
Fifth Statue: “Beware, beware!”
Sixth Statue: “Soon it will be too late!”
Hoggle: “Ah, don’t pay any attention to them, they’re just false alarms. You get a lot of them in the Labyrinth, especially when you’re on the right track.”
Seventh Statue: “Oh, no you’re not!”