Location Based Move

Location Based Move

Location Based Move

Stone Guardians

When you pass through an area of the evil overlord’s keep, roll+3, minus the number of treasures you have looted from the keep so far (gold coins or other individual items count as one treasure). On a 10+ choose 2. On a 7-9 choose 1:

• The guardians turn to flesh, making them easier to harm.

• The guardians are slow, stupid or easy to predict.

• The guardians have no special abilities.

2 thoughts on “Location Based Move”

  1. Ive been toying around with this method:

    Stone Guardians

    Constructed by the evil Overlord, they serve their master each in their own constructed way.

    When you pass through an area of the evil overlord’s keep, roll+3, minus the number of treasures you have looted from the keep so far (gold coins or other individual items count as one treasure).

    10+ choose 2 Faults.

    7-9 choose 1 Fault and 1 Enhancement.

    Fault

    • The guardians are made of rotting flesh, making them easier to harm.

    • The guardians are slow

    • They are stupid or easy to predict.

    Enhancement

    • The guardians have wings

    • They are comprised of smaller golems

    • Elemental energy courses through their bodies. Choose one.

    This list can be adapted for the specific types of golems the Overlord may construct.

  2. First Statue: “Don’t go on!”

    Second Statue: “Go back, while you still can!”

    Third Statue: “This is not the way!”

    Fourth Statue: “Take heed, and go no further!”

    Fifth Statue: “Beware, beware!”

    Sixth Statue: “Soon it will be too late!”

    Hoggle: “Ah, don’t pay any attention to them, they’re just false alarms. You get a lot of them in the Labyrinth, especially when you’re on the right track.”

    Seventh Statue: “Oh, no you’re not!”

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