I created two new monsters for this week’s campaign. I thought I’d share them with you guys.

I created two new monsters for this week’s campaign. I thought I’d share them with you guys.

I created two new monsters for this week’s campaign. I thought I’d share them with you guys.

Mon’Koba [Group, Stealthy, Intelligent, Organized]

Spear (d8 damage)

8 HP; 1 Armor

Special Qualities: Arboreal (tree-dwelling)

The Mon’Koba are intelligent apes that resemble chimpanzees, bonobos and orangutans. They live in trees and hunt wildlife, they speak through grunted words and gestures. When they find a forest to call home, they become viciously territorial, protecting their land and hunting grounds. They have no tolerance for humanoids, causing every hostile interaction to deepen their disdain. They prefer to live in peace, but will overreact in an almost irrational manner to those in their territory. They leave only two options, fight or flee. They tend to fear enemies that outsize them and scream for allies, attacking only in groups. Their natural predator is the Saskong, the jungle yeti. Instinct: Protect the group through offense

Punish the trespassers

Drop from the trees

Scream for allies when threatened

——–

Saskong [Solitary, Huge, Cautious]

Bite (b[2d6+2] damage 1 piercing, close)

Crush and tear (d10+3 damage)

18 HP; 1 Armor

Special Qualities: Forest Stealth

The Saskong are also known as jungle yeti, though they can be found in any type of dense forest. They stand 3 meters tall and live among the trees, voraciously appeasing their omnivorous diet. They are not easily spooked, but prefer to stay hidden and away from most things, until their hunger drives them to intervene. They will kill and eat humanoids, and two a day would barely satisfy. They don’t carry weapons, but their ape-like paws allow them to grab and rend anything into pieces, or smother and squish with their massive musculature. They do not vocalize, which makes their massive presence even more horrifying, only the sounds of their crushing fill the air as they attack. They have a penchant for killing Mon’Koba, some believe that their tribal screams antagonize the laconic giants. Instinct: Always on the hunt

Insatiable hunger

Tear at meat

Silence the screams

One thought on “I created two new monsters for this week’s campaign. I thought I’d share them with you guys.”

  1. The first monsters were inspired by the new Planet of the Apes movies – as my party has just wandered into a dense forest and I wanted something intelligent living there. The larger beast came out of my philosophy of “there’s always a bigger fish”. If you create a creature, think about what creature preys on them, and just keep going up the chain. There needn’t be apex predators in fantasy games.

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