I’ve got a player that wants to play Han Solo, but in a fantasy setting.

I’ve got a player that wants to play Han Solo, but in a fantasy setting.

I’ve got a player that wants to play Han Solo, but in a fantasy setting. I’ll ask him more about what he means when we meet up, but I’d like to have a handful of playbooks for him to look over by then. Any suggestions outside the base book classes?

15 thoughts on “I’ve got a player that wants to play Han Solo, but in a fantasy setting.”

  1. Dashing Hero’s on DriveThruRPG. Spellslinger’s pretty cool, but a bit farther from the archetype (also on DTRPG). If you can find it, the Captain from Inverse World would work well as well.

  2. Jacob Randolph’s dashing hero and captain are definitely the two that spring to mind.  Spellslinger can play the rogue, but I think the other two feel more ham solo to me.

  3. Make a Scruffy Looking Nerf Herder playbook, with moves like “Never Tell Me the Odds,” “Shoot First,” “You’ve Never Heard of the Millenium Falcon” and “I Know” 

    I’m not entirely joking, either.  You could pretty easily throw together a playbook that was all about swagger, complicated history, getting into and out of tight spots.  Possibly with a built in “trouble” move, like “Whenever you enter a town, roll outstanding warrants. Because there are some.”

  4. Thanks all.  He seems to like the Spellslinger best, but admits it wasn’t what he was originally intending. The Dashing Hero seemed a touch too noble for what he wanted, but it would have been my first guess. I’d love to do a custom playbook, but it is only a one or two session deal. I may still anyway…

  5. I could see a Han  Solo/ Malcolm Reynolds class, with moves like shady contacts and “aim to misbehave” as the core basis. All about finding not quite legal jobs that get complicated, but having the quick tongue and wits to leverage a way out.

    Also “I always shoot first”

    When a tense negotiation or situation escalates to violence, you always get the opportunity to commit violence first. 

  6. I might knock together a compendium class and put it through some peer review and testing.

    If I get enough ideas I may expand to a full class, but a cc should be very doable.

  7. Alessandro Gianni I think this idea is perfect.  Nothing wrong with compendium classes, but with the right role play and a little imagination I feel this just fits.  There is a great deal of wiggle room in those boring old base classes after all.

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