4 thoughts on “Hi”

  1. Yeah. For example I connect every item to a resource level based on their price. And a character also has a resource level (RL). You cannot buy a higher RL item, than your RL. If you buy a RL item equal as your RL, then your RL decrease 1 level. If you sell something, which is higher RL, then your RL increase 1 level. You can buy (your RL)/2 item so much as you want.

    I think about such a system. I don’t want to count the coins.

Comments are closed.