So, I started a new campaign with a group who is at its first time with DW (long time D&D players). It’s our 2nd session and they told me that they feel like they never truly succeed at anything, since 7-9 is success + complication (and is the most common result).
I tried convincing them that the complication is meant to drive the action forward, offering a far more interesting narrative than a plain “you fail” that are more common in “classic” RPG systems, but without much success.
They gained a level at the end of the last session and all chose to raise their main stat to +3. I explained that at +3, they have almost 60% chance of having a 10+ success, which should somehow alleviate their feeling. Will see how it goes next session, but using your best stat is usually less than 50% of all rolls you make.
Any tips on how to shift their paradigm?