Here’s my chicken-scratch outline for what the GM section of Stonetop will look like.
I’ve been going round and round on how to organize these. Do I put all the “common” GM moves (basic, exploration/dungeon, homefront) in one section? Do I split them out? Where do I put the Homefront chapter? (Before “The Hook” or at the end?) Do I introduce Threats before the first adventure, or after?
Ultimately, I’ve opted for what I hope is a workflow-based/task-oriented approach: you get an overview of how to GM, then we talk about how get started (character creation, introductions) and leap into the first adventure. From there, look at the parts of each adventure, and what goes into them.
If you’re willing to wade through my chicken scratch, I’d love to hear thoughts and impressions on this.