I’m starting a Curse of Strahd campaign this weekend, but I’ll be running it as “Strahd’s Salvation”, wherein characters are Strahd’s “friends” and allies, seeking to lift the curse so they can all (including Strahd) die in peace, and STAY dead. This will mean the characters will know Strahd’s full history, which I’ll tweak in places, and be quite familiar with Barovia. Both of these are fine, because despite the setting being already written, I’ll allow plenty of opportunity for the players to customize the world through some carefully crafted questions (which I have not carefully crafted yet, but when I do I’ll post them).
My concern right now is starting level. They have been around for centuries and could conceivably be 10th level, but I don’t think it would be satisfying to start a campaign at level 10.
What I THINK I’ll do is let my players pick a standard DW playbook, level it to 10, and then have the character die and be “reborn” as skeleton, mummy, ghost, etc. (one of the Awful Good Games playbooks). The characters will then start the game with 10 levels of something, and then start over at level 1 with an undead playbook (keeping all of their level 10 moves and stats). BUT I DON’T KNOW IF THIS IS THE BEST WAY TO HANDLE IT.
What do you think is the best way to represent characters that have been around for centuries (who may have died a time or two) to start my “Strahd’s Salvation” campaign? (No amnesia lol)
Thanks in advance!