Looking to crowdsource a few interesting follower moves (a la perilous wilds) for a bare-knuckled half-orc dervish,…

Looking to crowdsource a few interesting follower moves (a la perilous wilds) for a bare-knuckled half-orc dervish,…

Looking to crowdsource a few interesting follower moves (a la perilous wilds) for a bare-knuckled half-orc dervish, a heavily armored dwarven tunnel guard and a polearm-wielding paladin of a sun goddess.

One of them (as determined by custom move via a love letter) will be accompanying my 8yr old’s Swordmage as we kick off our family Kingmaker DW style campaign this weekend… I am looking forward to reading your suggestions!

8 thoughts on “Looking to crowdsource a few interesting follower moves (a la perilous wilds) for a bare-knuckled half-orc dervish,…”

  1. I don´t have any interesting ones but these are well within the tropes of the hobby:

    Half-Orc: *Smash something or someone. Instinct: To look for trouble

    Dwarf: *I got your back. Instinct: Oh that shiny gold

    Paladin: *Charge into combat. Instinct: To judge

  2. Six-Punch Khamsin: bare-knuckled half-orc dervish

    Faith-wise, Athletic, Clever, Hardy, Warrior

    Quality +1, Loyalty +1

    HP 9, Armor 1 (reflexes)

    Fists, knees, whatever (hand), d8 damage

    • Fight like a one-man crowd

    • Take a beating

    • Dole out useful advice masked as folksy aphorism

    Instinct: to watch while things get out of hand

    Cost: amusement

    https://lh3.googleusercontent.com/7VDkhCdWDVq_F4fZMMVBEUQ_y2qTjsIfZ3ILs5ziH4VxOvt9XxsTQrsFP886_kE0qzJpEFaKV0Mo-ILVitaxIk2R9T-EU55GoRo=s0

  3. Fjola Anvilheart: heavily armored dwarven tunnel guard

    Stone-wise, Cautious, Hardy, Organized, Warrior

    Quality +1, Loyalty +1

    HP 9, Armor 3 (breastplate, chain, greaves)

    Warhammer, sword (close) or knife (hand), d8 damage

    • Hold her position against all comers

    • Point out the stupidity of an idea

    • Colorfully insult someone’s parentage or predilections

    Instinct: to question their leadership

    Cost: competence and good sense

    https://lh3.googleusercontent.com/AI_324WSgjqca0FonIRACr-CPZ84IXWsXPKOCnG31ONcBeoRLqTg4xtSTuNR1LvGaBncbjqcIdOCcTyoUiM_CySCz8wfH5qzoe0=s0

  4. Leontius Prell: paladin of the sun goddess

    Goddess-wise, Athletic, Beautiful, Connected (all over), Magical, Warrior

    Quality +1, Loyalty +1

    HP 9, Armor 2 (scale hauberk)

    Halberd (reach) or dagger (hand), d8 damage

    • Draw and hold attention to himself

    • Bound and leap over obstacles

    • Conjure a blazing, holy light

    • Smolder

    Instinct: to act impulsively

    Cost: glory

    https://lh3.googleusercontent.com/tZIhXXqxfHYmtgmfkEzXyw6rYZi7L53-wuXgfS3nZ1ZdBVKeyNaWD9MHEexnWC51k-cjTdrck0EqvDEmwY1OLp1FFwj5-IMQ_74=s0

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